
I’m a creative by training, a strategist by experience, and a teacher by nature.
After building games at EA and Activision, I taught game art at Academy of Art University, the Art Institute, and CCA.
After creating Operation Ajax, an award-winning iPad graphic novel, I shared its lessons on stages from SXSW to Comic-Con, which led to consulting for Disney and Lucasfilm.
As Creative Director at Britelite Immersive and Director of Experience at Jaunt XR, I learned to pair strategy with creativity.
After Jaunt, I shared those lessons at SXSW in 2018, then brought that thinking to Booz Allen Hamilton, supporting HHS during the COVID-19 response.
Now, through Adjacent, I help leaders turn their big ideas into talks and stories that touch hearts and change minds.

Daniel Burwen
Creative Director · Portland, OR + SF Bay Area
My Path
-
3D Environment
Artist

- Electronic Arts
- Activision
-
3D Game Art
Instructor


- Academy of Art University
- The Art Institute
- CCA
-
Founder,
Executive Producer

- Cognito Comics
- Creator of Operation Ajax
-
Creative
Director
- Britelite Immersive
-
Director of
Experience
- Jaunt XR
-
Communication
Strategist

- Booz Allen Hamilton
- Supporting HHS
-
Principal
ConsultantPrincipal
- Adjacent Possibilities
Recognition

Webby Award
Operation Ajax
FWA Mobile App Award
Operation Ajax

Published Author
Operation Ajax print edition
Press
Selected Clients








Across games, immersive design, interactive media, and consulting, the thread is the same: distilling big ideas into something simple, designing work that’s a pleasure to look at, and making new kinds of interfaces feel intuitive and fun to use.